

#Shader model 3.0 fix software#
Tried your earlier recommendation of removing all the AMD related software and had the drive only remaining. When the game fails to load with the Shader Model 3.0 error It seems to be sending a report, but I cannot know for certain.įirst of all, thank you for all your help.
#Shader model 3.0 fix driver#
Reintalled video driver (which was released by Radeon in the past few days so it is up to date) and even reinstalled the game. Have to answer 'YES' to bypass Direct3D to get the report I attached. If I reply 'NO' then the DxDiag program shuts down with no report. Would you like to bypass Direct3D this Time?" Yes, in running DxDiag I got the following error: "DxDiag detected that there might have been a problem accesssing Direct3D the last time this program was used. Not saying it's at fault either, but no logs it's hard to tell tbh. Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information My Profile Inbox Address Book My Subscription My Forums Log OutĪll Forums > Close Combat – The Bloody First > Close Combat: The Bloody First - Tech Support Forum > Crash without loading - Shader 3.0 errorĬrash without loading - Shader 3.0 error - 11:09:16 PMĭxDiag Previously: Crashed in Direct3D (stage 3).
#Shader model 3.0 fix update#
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